SG players have four Hero attributes, which they can increase using Stat Points.
When a player gains a level in one of the four SG Divisions they receive one stat point. The stat point can then be transferred to any of the four Hero attributes. Players start with 5 stat points in each attribute and also receive a further 20 unallocated points. Most players generally agree that new players should put 15 of the unallocated stat points into Tactics to allow a seven unit battle group. The other five points can be put towards either Clout or towards Education depending on the players preference as a Poccer or a Killer. As their hero progresses towards a pre-determined Stat Set, points should be allocated as appropriate.
Tactics - from 5 to 19 allows 6 units in battle - Every extra 20 allows one more. Also note it boost health point by 5 every point.
Clout - This sets access to Unit chassis design limits
Mech Apt - MA sets weight limit of Unit chassis. Every 1 MA = 1/120th extra weight.
Paying players can attain up to 120 of any attribute, which entitles them to use a Super Organic. Nonpayers are limited to 100.
Most players choose their attributes before they begin leveling, basing their stats around what units they will keep at lvl 60. Players prefering to poc will put a lot of points into Clout (typical breakpoints include 108 and 120) and players preferring to kill and defend pocs will have a lot of Education (typical breakpoints include 42, 62, 82, 102 and 120).