Counter: War Pigeon carpeting the area, Albatross/Manta detecting the area, or any form of transport that can fly over.
to:
Counter: War Pigeon carpeting the area, Albatross/Manta detecting the area, or any form of transport that can fly over.
Any ground area damage weapon will kill a Camo unit, usually flamer Imps will do the job if one Imp is used as the target and the flame splash hits the Camo units. Acid burn from Organic wil also damage Camo units.
Camouflaging is the ability that some unit (Mainly Abomination, Gear-doc?, Quorg and Apparition to somewhat dissapear without leaving a trace. The player using it will see his unit be immobile and have a yellow outline, not allowing him to fire or move until deactivated (and it drain energy). The enemy, him will not see anything, wouldn't it be a blockade. Very useful into blocking ramp. If a unit started attacking the unit before it camouflage, it will keep attacking and dealing damage until the owner tell it to stop or the enemy is destroyed. So avoid being spotted and fired at when camouflaging.
to:
Camouflaging is the ability that some unit (Mainly Abomination, Gear-Doc, Quorg and Apparition to somewhat dissapear without leaving a trace. The player using it will see his unit be immobile and have a yellow outline, not allowing him to fire or move until deactivated (and it drain energy). The enemy, him will not see anything, wouldn't it be a blockade. Very useful into blocking ramp. If a unit started attacking the unit before it camouflage, it will keep attacking and dealing damage until the owner tell it to stop or the enemy is destroyed. So avoid being spotted and fired at when camouflaging.
Camouflaging is the ability that some unit (Mainly Abomination, Gear doc?, Quorg and Apparition to somewhat dissapear without leaving a trace. The player using it will see his unit be immobile and have a yellow outline, not allowing him to fire or move until deactivated (and it drain energy). The enemy, him will not see anything, wouldn't it be a blockade. Very useful into blocking ramp. If a unit started attacking the unit before it camouflage, it will keep attacking and dealing damage until the owner tell it to stop or the enemy is destroyed. So avoid being spotted and fired at when camouflaging.
to:
Camouflaging is the ability that some unit (Mainly Abomination, Gear-doc?, Quorg and Apparition to somewhat dissapear without leaving a trace. The player using it will see his unit be immobile and have a yellow outline, not allowing him to fire or move until deactivated (and it drain energy). The enemy, him will not see anything, wouldn't it be a blockade. Very useful into blocking ramp. If a unit started attacking the unit before it camouflage, it will keep attacking and dealing damage until the owner tell it to stop or the enemy is destroyed. So avoid being spotted and fired at when camouflaging.
Camouflaging is the ability that some unit (Mainly Abomination, Gear-doc?, Quorg and Apparition to somewhat dissapear without leaving a trace. The player using it will see his unit be immobile and have a yellow outline, not allowing him to fire or move until deactivated (and it drain energy). The enemy, him will not see anything, wouldn't it be a blockade. Very useful into blocking ramp. If a unit started attacking the unit before it camouflage, it will keep attacking and dealing damage until the owner tell it to stop or the enemy is destroyed. So avoid being spotted and fired at when camouflaging.
Counter: War Pigeons? carpeting the area, Albatross/Manta detecting the area, or any form of transport that can fly over.
to:
Camouflaging is the ability that some unit (Mainly Abomination, Gear doc?, Quorg and Apparition to somewhat dissapear without leaving a trace. The player using it will see his unit be immobile and have a yellow outline, not allowing him to fire or move until deactivated (and it drain energy). The enemy, him will not see anything, wouldn't it be a blockade. Very useful into blocking ramp. If a unit started attacking the unit before it camouflage, it will keep attacking and dealing damage until the owner tell it to stop or the enemy is destroyed. So avoid being spotted and fired at when camouflaging.
Counter: War Pigeon carpeting the area, Albatross/Manta detecting the area, or any form of transport that can fly over.
Camouflaging is the ability that some unit (Mainly Abomination, Gear-doc?, Quorg and Apparition to somewhat dissapear without leaving a trace. The player using it will see his unit be immobile and have a yellow outline, not allowing him to fire or move until deactivated (and it drain energy). The enemy, him will not see anything, wouldn't it be a blockade. Very useful into blocking ramp. If a unit started attacking the unit before it camouflage, it will keep attacking and dealing damage until the owner tell it to stop or the enemy is destroyed. So avoid being spotted and fired at when camouflaging.
Counter: War Pigeons? carpeting the area, Albatross/Manta detecting the area, or any form of transport that can fly over.