Being a good player is more than just stats and units. It's also an *attitude* -- a willingness to learn, a willingness to sacrifice for one's team, and a willingness to do what needs to be done.
In other words, battle awareness.
Battle awareness means you're aware of the time.
It means you know that EG is coming up so you retreat, prepare, and are ready to do whatever your job is at EG. Most good regiment members know this. They rein the proper units, they're there *at the pocs at EG* not just starting to get there. It means you have moths, hydras, whatever poccers ready to go and on at 1:59 or 2:29 or whenever poc time is. It means you have *sitters* on at 3 and you have AA there to intercept pigs and you have clearers on standby within easy distance of the poc. It doesn't mean reinning sappers at 3 when people'll run right past you since you haven't set up and won't be able to set up a comprehensive mine field in time. It means that there's one less good unit set for your side and that you've become a *burden* to your team.
Battle awareness means you're aware of the limitations of your unit and take advantage of its strength.
It means hunting arbs with eagles instead of hitting a moth for three minutes and not even killing one. It means you sit with your moths or poc with your moths, but whatever you're doing, you're fat, you're tough, you're at - and on - a poc and helping out whether this is defense or offense. It means when you rein your AA, you prioritize and clear the roc and pigs first over the random eagles and pelis. It means when you rein a clearer set, you fight *on the poc* to block it, to make it harder to micro.
It also means knowing the limitations of your unit... and then disregarding it in certain conditions when your team needs it.
It means that if for some stupid reason you reinned pegs during an FP, you move on the poc, you block the outer edges, you aim the ones on the poc and generally make yourself a royal pain to the poccers. You realize you can only block so long but that it's necessary because you need to stop a poc, you need to stall some time for your teammates, you need to cut down on the number of poccers -- to only have to aim at 2 podas rather than the whole shebang. It doesn't mean you sit on the side of the poc and watch as the podas move on one at a time, meaning you take on the whole group rather than the original two. It means that even if you have ghast, you're on the poc and starting it while clearing, buying time for your teammates to get on. It doesn't mean sitting on the side watching the ghast get cleared.
Battle awareness means you're aware of the battle flow.
You see people retreating, reinning what types of sets and bring the appropriate sets to counter. You *anticipate*. This is, in my opinion, the hardest to do because you have to keep track of all the units. The best players in the game have this in spades and they are the best players because they make the game saves consistently. Not just once or twice in a blue moon but all the time -- because they see the poc rush in time to rein poc stoppers -- because they see the lulls in the battle in time to start pocs -- because they see where the battle is going and what to do to make the biggest impact.
But whatever degree of battle sense you have, it means fighting at and on the pocs. Games revolve around the pocs and too often you see pocs thrown away because people ran to some random intermediate spot rather than staying at pocs.
Well and so. People complain a lot about losing battles yet don't pull their own weight. It's a give and take. The more you give toward doing what needs to be done, the more chance you get at that elusive win.