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Apparitions are "sniper"-type units that deal a large amount of damage at a time. However, their weapons cooldowns are quite long making the units damage per second ratio relatively low when compared to other units. Apparitions hit only ground targets and cannot snipe unless deployed. Once deployed, they are unable to move until they undeploy and are quite vulnerable due to their weak chasis. Though apparitions are fun units to play, they are not a unit that will change the tide of the battle. When properly equipped, they can camouflage or cloak to help conceal themselves from danger. Many people look down upon camouflage, because the units cannot do anything useful when hiding in this manner. Don't use this for a prolonged period of time as it can drain energy a lot of energy though a good solar energy source can remedy that. Apparitions when camouflaged, can also reinforce other units that are sitting the Poc, such as a group of Behemoths. Many top tier regiments frown upon the use of Apparitions because of their high cooldown and vulnerability. CamoSindrum - When someone uses app camo for periods longer then 2 minutes, leeching the battle because enemy units are near their apps, this saddly can not be helped and is suffered by anyone who has camo apps, no matter what.